Tag: Fusion 360

Site is Back up!

Site is Back UP!

Hi All,

It has been a while since my last blog entry, and I do hope everyone is doing well…

The Website about a month ago, had a pretty much catastrophic failure, as the Ubuntu Server I was using went into lala land, and released the magic Smoke.  Thank goodness I had a backup of everything, but it took me a while to rebuild it, and then recover it all up again.  I also updated the Ubuntu Version, and a lot of other stuff.  Hoping that this time it will last a while….and backup, backup, and backup…that is for sure!

Other than that, not much else going on, and I have not build any new guitars lately, as I have been doing a lot of 3D printing!  I finished a full size Iron Man Statue, and I am currently working on a 7ft Halo Master Chief one….and busy with work as well.

Hoping everyone is staying safe, and using the time to build some amazing Instruments! (or anything else….).  I always love to see your work, and your guitars build with some of the processes shown here.  If there is anything I can do, please do not hesitate to reack out!

Peace!!

It Has Been a While….

It has Been A while.......

Hi All,

It has been a while since my last blog entry, and I do hope everyone is doing well in this crazy world we live in….

Nothing that much more going on on this end, other than I have been busy with various projects, and my CNC machine has been doing some stellar work.  I recently finished a ’62 fender Strat, which I decided to paint in Dakota Red (couple of pics below).  It came out pretty awesome.  Body is Adler, and the neck maple.  Guitar was entirely modeled in F360 (do not worry, I am still a Solidworks user) and as a twist, I decided to also machine it, using the integrated F360 CAM processor!  Well it worked out OK, but I will be honest in saying that I missed some of the toolpaths in Mastercam….but let me tell you, F360 is a VERY capable CAM package!  All in one, can not beat that!  If you have not seen the Youtube video (done a while back) go check it out!  I also decided top finish this one in waterbase clear, which I have to say, came out pretty good!  I needed to get used to working with a waterbase finish, but once I did, I am not sure I am going back to Nitro (unless I am aiming for a very vintage look…).  So far, it is holding out very well, and there were no issues….

Other than that, I have been putting the router to good use, machine some parts for a 3D printer I am building, as well as a Virtual Pinball Machine build, which is just about done….

Hoping everyone is staying safe, and using the time to build some amazing Instruments! (or anything else….)

Website is Back up!

CNC Guitar Website is Back Up!

Hi all,

You might have noticed that the site was down for a couple of days. I am in the North East, and Hurricane Isaias wrecked HAVOC! Hundreds of thousands (including myself) were left without power. I guess another thing we had to deal with, on top of all the craziness that has been 2020 so far…(I guess the swarms of locusts are next). Anyway, all is back to normal, and sire is back up. Thank you all for your continued support, and as always, I would love to see your CNC machines carving out those instruments! Please feel free to reach out, should any of you have any questions!

Fusion 360 Machining of a ’62 Stratocaster

Fusion 360 Machining of a '62 Stratocaster

Here is a short video of my CNC machine cutting out the neck, fretboard, and body of a ’62 strat I am in the process of building.  As can been seen, the entire guitar was modeled in Fusion 360, and then the machine tool paths were also created in Fusion 360.  The G-code was then exported into Mach3, and the CNC machine did the rest.  Please let me know if I can answer any questions.

I used one of my all-time favorite songs as the background to this video, and I hope you enjoy it, especially in these crazy times we are all living in now.

Fusion 360 Edit In Place

Fusion 360 New Edit In Place Feature!

A very new and exciting feature of Fusion 360, is the ability to now be able to “Edit In Place” when it comes to assemblies.  Other modelers (like Solidoworks) have had this feature for years.  It was a very pleasant surprise to see that now Fusion has it also!  To use it, you will need the latest update.  Take a look at the video below, where we will use this new feature, to perfectly conform the Archtop Neck Extension to the top!  Video also describes the feature, how to enable it, and obviously how to use it.  Hope you find this helpful!

Fusion 360 Guitar Modeling

Fusion 360 Guitar Modeling

Over the last couple of weeks, I have been playing around with Fusion 360 from Autodesk. One of the main reasons for this, is that it will make it a lot easier for folks to get started down the modeling path, simply because it is FREE software for hobbyists.  There are a lot of things to like about this package, and yet again, there are a lot of things NOT to like, but is it not this way with life in general?

One of the things that I found to be a bit more difficult in this software (as compared to Solidworks) is that it does need to do a bit more “growing up” in its parametric model creation.  Particularly, I am talking about the creation of sketches, as used in parametric modeling.  Solidworks has a lot more and in my opinion, a lot easier, tools.  Non the less, one can still achieve good results with Fusion 360, albeit a bit of frustration.  Can’t beat the price right?  So willing to put up with a little harder workflow, if the results are good.  Anyway, not going to go into too much of a debate here, or the details of my comments.  So why am I writing this?  Well good news!  I am considering a NEW series of instructional videos on Fusion 360!  As such, I am considering the building of my Archtop Guitar, using the same Benedetto plans I used in creating it in Solidworks.  Since I am aiming for a complete build, the construction of the neck will also be done, and detailed.

Fusion 360 also, has Integrated a CAM module.  What this means, is that there is NO need for another software package for CAM machining.  If it can all be done in one, and we can achieve good results, this is certainly win-win for all.  Quite compelling for what it offers, I am sure that you will agree.  Heck, one would also think that as newer versions get released, it will also get better and better.  NO, as you might be wondering, I am not giving up Solidworks or Mastercam anytime soon.  In fact, as previously mentioned, I probably never will.  Fusion however is intriguing, and will do more work on it, especially in the making of this new series of instructional videos.

So, not sure if there will be any interest in this, but again, be it that the software can be had for free to begin with, I think this might be a good way for someone to get started down the path of 3D modeling.  Here is a short animation/Rendering I did in Fusion, with the top of my Archtop done.  I think that it not only looks good, but it stays true to the Benedetto plans.  More to come in the coming months, and as always, let me know if you have any questions I can answer.